CSLA.NET 6.0.0
CSLA .NET is a software development framework that helps you build a reusable, maintainable object-oriented business layer for your app.
BusyAnimation.designer.cs
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1namespace Csla.Windows
2{
3 partial class BusyAnimation
4 {
8 private System.ComponentModel.IContainer components = null;
9
14 protected override void Dispose(bool disposing)
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
22
23 #region Component Designer generated code
24
29 private void InitializeComponent()
30 {
31 this.components = new System.ComponentModel.Container();
32 this.BusyProgressBar = new System.Windows.Forms.ProgressBar();
33 this.ProgressTimer = new System.Windows.Forms.Timer(this.components);
34 this.SuspendLayout();
35 //
36 // BusyProgressBar
37 //
38 this.BusyProgressBar.Dock = System.Windows.Forms.DockStyle.Fill;
39 this.BusyProgressBar.ForeColor = System.Drawing.Color.LawnGreen;
40 this.BusyProgressBar.Location = new System.Drawing.Point(0, 0);
41 this.BusyProgressBar.Maximum = 30;
42 this.BusyProgressBar.Name = "BusyProgressBar";
43 this.BusyProgressBar.Size = new System.Drawing.Size(100, 23);
44 this.BusyProgressBar.Step = 1;
45 this.BusyProgressBar.Style = System.Windows.Forms.ProgressBarStyle.Continuous;
46 this.BusyProgressBar.TabIndex = 0;
47 this.BusyProgressBar.Visible = false;
48 //
49 // ProgressTimer
50 //
51 this.ProgressTimer.Interval = 1;
52 this.ProgressTimer.Tick += new System.EventHandler(this.ProgressTimer_Tick);
53 //
54 // BusyAnimation
55 //
56 this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
57 this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
58 this.BackColor = System.Drawing.Color.Transparent;
59 this.Controls.Add(this.BusyProgressBar);
60 this.Name = "BusyAnimation";
61 this.Size = new System.Drawing.Size(100, 23);
62 this.Load += new System.EventHandler(this.BusyAnimation_Load);
63 this.ResumeLayout(false);
64
65 }
66
67 #endregion
68
69 private System.Windows.Forms.ProgressBar BusyProgressBar;
70 private System.Windows.Forms.Timer ProgressTimer;
71 }
72}
override void Dispose(bool disposing)
Clean up any resources being used.