8using System.ComponentModel;
Interface defining an object that notifies when it is busy executing an asynchronous operation.
bool IsSelfBusy
Gets a value indicating whether the object is busy running an asynchronous operation.
BusyChangedEventHandler BusyChanged
Event raised when the object's busy status changes.
bool IsBusy
Gets a value indicating whether the object, or any of the object's child objects, are busy running an...
Implemented by an object that perfoms asynchronous operations that may raise exceptions.
delegate void BusyChangedEventHandler(object sender, BusyChangedEventArgs e)
Delegate for handling the BusyChanged event.